Recoil is when your weapon moves on its own while firing. Anti-Recoil reduces this erratic movement making your shots more accurate and more likely to hit your target. For example, without Anti-Recoil your weapon may pull up when you fire and with Anti-Recoil your weapon will stay on target and fire straight.
Each weapon in each game has a unique recoil pattern and when adjusted correctly Anti-Recoil simply combats the vertical (and sometimes horizontal) aspect of this. When the game causes the weapon to pull up, Anti-Recoil will pull the weapon down enough to level out your shot.
Info: Anti-Recoil values are different for each weapon, and the built-in Weapon Tracking System applies expert Anti-Recoil values and other Mod settings specific to the Primary or Secondary Weapon you are using.
However, attachments can change the mechanics of the weapon, so we also provide the ability to fine-tune the horizontal and vertical X & Y-Axis for both Primary and Secondary weapons.
Micro Low option will reduce the effect slightly while shooting and moving the analog sticks. Micro High will further increase this reduction effect. Both variations of Micro Anti Recoil may make micro-adjustments easier at longer ranges.
Jump Toggle: HOLD VIEW/TOUCHPAD + PRESS LT/L2 TO JUMP TO THE ANTI-RECOIL ADJUSTMENT MENU
Pro Tip: A higher value means a stronger recoil compensation, and a lower value means less recoil compensation. Anti-Recoil Vertical strength for both Primary and Secondary Weapons can be adjusted from -100 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC. The new multi-stage recoil scales a weapon's pattern by a percentage. If you notice too much up or down movement decrease the Y value. Increasing Y will make up and down movement greater. Should you want to lessen left and right movements decrease X while increasing it will make these movements stronger.
In-game Deadzone, Sensitivity, and Response curves must match. If these do not match Anti Recoil will not perform as it should and reduce the accuracy of Anti Recoil.
If you are using the Inverted-Y Axis version of this Mod, the Invert Vertical Look In-Game option must be set to enabled.
Option
Description
Adjustable
Disabled
Anti-Recoil Mod & Quick Toggle is Disabled
No
Enabled
Anti-Recoil Mod is Enabled
Yes
Inverted-Y
Anti-Recoil Mod is Enabled Inverts Right Stick Axis (Enable In-Game Also)
Yes
Hybrid
Anti-Recoil (Hybrid) Mod is Enabled
Yes
Hybrid Inverted-Y
Anti-Recoil (Hybrid Inverted-Y) Mod is Enabled Inverts Right Stick Axis (Enable In-Game Also)
Yes
Anti-Recoil Quick Toggle: HOLD LT/L2 & PRESS D-PAD DOWN
🔴 Anti-Recoil: Slot Tracking
Set this option to Enabled to track the item slot currently in use. This is to be used with Mode Tracking. If Mode Tracking is not enabled then Anti Recoil will only apply Anti Recoil from the Slot 1 Profile.
Option
Description
Disabled
Slot Tracking is Disabled
Enabled
Slot Tracking is Enabled
🔴 Anti-Recoil: Slot 1
This is for Slot 1 Profile which will apply the Anti-Recoil you set for the weapon in use in your 1st slot. You can easily select any Slot by using the Jump Toggle: HOLD VIEW/TOUCHPAD + PRESS RT/R2.
Pro Tip: A higher value means a stronger recoil compensation, and a lower value means less recoil compensation.
Anti-Recoil Vertical strength for Slot 1can be adjusted from 1 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC.
If a weapon is pulling up too much down increase the Y value and if recoil is pulling down too much decrease the Y value. When a weapon pulls left too much increase the X value and if it pulls right too much you will need to decrease it.
Regular Fire
Item
Explosive
Automatic Sniper Rifle
Bolt Action Sniper Rifle
Flint-Knock Pistol
Hand Cannon
Heavy Sniper Rifle
Hunter Bolt-Action Sniper
Hunting Rifle
Lever Action Rifle
Rail Gun
Semi-Auto Sniper Rifle
Storm Scout Sniper Rifle
Suppressed Sniper Rifle
Assualt Rifle
Burst Rifle
Burst Assualt Rifle
Combat Assualt Rifle
Drum Gun
Heavy Assualt Rifle
Infantry Rifle
Light Machine gun
Makeshift Rifle
MK-Seven Assualt Rifle
Primal Rifle
Pulse Rifle
Ranger Assualt Rifle
Scoped Assualt Rifle
Sideways Rifle
Supressed Assualt Rifle
Tactical Assualt Rifle
Thermal Scoped Assualt Rifle
Burst SMG
Combat Pistol
Compact SMG
Dual Pistols
Machine Pistol
Makeshift Submachine Gun
Makeshift Revolver
Minigun
Pistol
Primal Pistol
Primal SMG
Rapid Fire SMG
Revolver
Scoped Revolver
Sideways Minigun
Sidearm Pistol
Six Shooter
Stinger SMG
Submachine Gun
Suppressed Pistol
Suppressed Submachine Gun
Tactical Submachine Gun
Auto Shotgun
Charge Shotgun
Combat Shotgun
Double Barrel Shotgun
Drum Shotgun
Heavy Shotgun
Lever Action Shotgun
Makeshift Shotgun
Primal Shotgun
Pump Shotgun
Ray Gun
Striker Pump Shotgun
Tactical Shotgun
🔴 Anti-Recoil: Slot 2
This is for Slot 2 Profile which will apply the Anti-Recoil you set for the weapon in use in your 2nd slot. You can easily select any Slot by using the Jump Toggle: HOLD VIEW/TOUCHPAD + PRESS RT/R2.
Pro Tip: A higher value means a stronger recoil compensation, and a lower value means less recoil compensation.
Anti-Recoil Vertical strength for Slot 2can be adjusted from 1 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC.
If a weapon is pulling up too much down increase the Y value and if recoil is pulling down too much decrease the Y value. When a weapon pulls left too much increase the X value and if it pulls right too much you will need to decrease it.
Regular Fire
Item
Explosive
Automatic Sniper Rifle
Bolt Action Sniper Rifle
Flint-Knock Pistol
Hand Cannon
Heavy Sniper Rifle
Hunter Bolt-Action Sniper
Hunting Rifle
Lever Action Rifle
Rail Gun
Semi-Auto Sniper Rifle
Storm Scout Sniper Rifle
Suppressed Sniper Rifle
Assualt Rifle
Burst Rifle
Burst Assualt Rifle
Combat Assualt Rifle
Drum Gun
Heavy Assualt Rifle
Infantry Rifle
Light Machine gun
Makeshift Rifle
MK-Seven Assualt Rifle
Primal Rifle
Pulse Rifle
Ranger Assualt Rifle
Scoped Assualt Rifle
Sideways Rifle
Supressed Assualt Rifle
Tactical Assualt Rifle
Thermal Scoped Assualt Rifle
Burst SMG
Combat Pistol
Compact SMG
Dual Pistols
Machine Pistol
Makeshift Submachine Gun
Makeshift Revolver
Minigun
Pistol
Primal Pistol
Primal SMG
Rapid Fire SMG
Revolver
Scoped Revolver
Sideways Minigun
Sidearm Pistol
Six Shooter
Stinger SMG
Submachine Gun
Suppressed Pistol
Suppressed Submachine Gun
Tactical Submachine Gun
Auto Shotgun
Charge Shotgun
Combat Shotgun
Double Barrel Shotgun
Drum Shotgun
Heavy Shotgun
Lever Action Shotgun
Makeshift Shotgun
Primal Shotgun
Pump Shotgun
Ray Gun
Striker Pump Shotgun
Tactical Shotgun
🔴 Anti-Recoil: Slot 3
This is for Slot 3 Profile which will apply the Anti-Recoil you set for the weapon in use in your 3rd slot. You can easily select any Slot by using the Jump Toggle: HOLD VIEW/TOUCHPAD + PRESS RT/R2.
Pro Tip: A higher value means a stronger recoil compensation, and a lower value means less recoil compensation.
Anti-Recoil Vertical strength for Slot 3can be adjusted from 1 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC.
If a weapon is pulling up too much down increase the Y value and if recoil is pulling down too much decrease the Y value. When a weapon pulls left too much increase the X value and if it pulls right too much you will need to decrease it.
Regular Fire
Item
Explosive
Automatic Sniper Rifle
Bolt Action Sniper Rifle
Flint-Knock Pistol
Hand Cannon
Heavy Sniper Rifle
Hunter Bolt-Action Sniper
Hunting Rifle
Lever Action Rifle
Rail Gun
Semi-Auto Sniper Rifle
Storm Scout Sniper Rifle
Suppressed Sniper Rifle
Assualt Rifle
Burst Rifle
Burst Assualt Rifle
Combat Assualt Rifle
Drum Gun
Heavy Assualt Rifle
Infantry Rifle
Light Machine gun
Makeshift Rifle
MK-Seven Assualt Rifle
Primal Rifle
Pulse Rifle
Ranger Assualt Rifle
Scoped Assualt Rifle
Sideways Rifle
Supressed Assualt Rifle
Tactical Assualt Rifle
Thermal Scoped Assualt Rifle
Burst SMG
Combat Pistol
Compact SMG
Dual Pistols
Machine Pistol
Makeshift Submachine Gun
Makeshift Revolver
Minigun
Pistol
Primal Pistol
Primal SMG
Rapid Fire SMG
Revolver
Scoped Revolver
Sideways Minigun
Sidearm Pistol
Six Shooter
Stinger SMG
Submachine Gun
Suppressed Pistol
Suppressed Submachine Gun
Tactical Submachine Gun
Auto Shotgun
Charge Shotgun
Combat Shotgun
Double Barrel Shotgun
Drum Shotgun
Heavy Shotgun
Lever Action Shotgun
Makeshift Shotgun
Primal Shotgun
Pump Shotgun
Ray Gun
Striker Pump Shotgun
Tactical Shotgun
🔴 Anti-Recoil: Slot 4
This is for Slot 4 Profile which will apply the Anti-Recoil you set for the weapon in use in your 4th slot. You can easily select any Slot by using the Jump Toggle: HOLD VIEW/TOUCHPAD + PRESS RT/R2.
Pro Tip: A higher value means a stronger recoil compensation, and a lower value means less recoil compensation.
Anti-Recoil Vertical strength for Slot 4can be adjusted from 1 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC.
If a weapon is pulling up too much down increase the Y value and if recoil is pulling down too much decrease the Y value. When a weapon pulls left too much increase the X value and if it pulls right too much you will need to decrease it.
Regular Fire
Item
Explosive
Automatic Sniper Rifle
Bolt Action Sniper Rifle
Flint-Knock Pistol
Hand Cannon
Heavy Sniper Rifle
Hunter Bolt-Action Sniper
Hunting Rifle
Lever Action Rifle
Rail Gun
Semi-Auto Sniper Rifle
Storm Scout Sniper Rifle
Suppressed Sniper Rifle
Assualt Rifle
Burst Rifle
Burst Assualt Rifle
Combat Assualt Rifle
Drum Gun
Heavy Assualt Rifle
Infantry Rifle
Light Machine gun
Makeshift Rifle
MK-Seven Assualt Rifle
Primal Rifle
Pulse Rifle
Ranger Assualt Rifle
Scoped Assualt Rifle
Sideways Rifle
Supressed Assualt Rifle
Tactical Assualt Rifle
Thermal Scoped Assualt Rifle
Burst SMG
Combat Pistol
Compact SMG
Dual Pistols
Machine Pistol
Makeshift Submachine Gun
Makeshift Revolver
Minigun
Pistol
Primal Pistol
Primal SMG
Rapid Fire SMG
Revolver
Scoped Revolver
Sideways Minigun
Sidearm Pistol
Six Shooter
Stinger SMG
Submachine Gun
Suppressed Pistol
Suppressed Submachine Gun
Tactical Submachine Gun
Auto Shotgun
Charge Shotgun
Combat Shotgun
Double Barrel Shotgun
Drum Shotgun
Heavy Shotgun
Lever Action Shotgun
Makeshift Shotgun
Primal Shotgun
Pump Shotgun
Ray Gun
Striker Pump Shotgun
Tactical Shotgun
🔴 Anti-Recoil: Slot 5
This is for Slot 5 Profile which will apply the Anti-Recoil you set for the weapon in use in your 5th slot. You can easily select any Slot by using the Jump Toggle: HOLD VIEW/TOUCHPAD + PRESS RT/R2.
Pro Tip: A higher value means a stronger recoil compensation, and a lower value means less recoil compensation.
Anti-Recoil Vertical strength for Slot 5can be adjusted from 1 to 100, and Horizontal Strength from -100 to 100 in real-time by using the Zen OLED GamePack Adjustable Menu. This allows you to quickly tune your weapon directly from your controller while playing the game, and without having to unplug and connect your Zen to a PC.
If a weapon is pulling up too much down increase the Y value and if recoil is pulling down too much decrease the Y value. When a weapon pulls left too much increase the X value and if it pulls right too much you will need to decrease it.