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📘Cronus Zen Guide
📗GamePacks (32bit)
📗GPC Script Guide
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📘Cronus Zen Guide
📗GamePacks (32bit)
📗GPC Script Guide
⌘K
📘INTRODUCTION
Welcome to Cronus
Readme.1st 🤚
Join the Cronus Community
😀LATEST UPDATES
What's New?
Known Issues
Changelog
✳️SETUP GUIDES
Step 1 - Program Zen Firmware
Step 2 - Setup Zen Studio
Step 3 - Choose Your System
Step 4 - Setup GamePack
Step 5 - Test a Script
🖱️MOUSE & KEYBOARD
M&K Introduction
Supported Mice & Keyboards
Step 1 - Setup Mouse & Keyboard
Step 2 - Import Game Profile
Step 3 - Advanced Tuning
Step 4 - Using a GamePack with Mouse & Keyboard
🏁WHEEL MODE
PlayStation 5 Setup
PlayStation 4 Setup
Compatible Racing Games
Fanatec PS3 Mode
Logitech G Shifter Overlay
⚙️TROUBLESHOOTING
🗒️Cronus Support Checklist
⚙️Cronus Hardware Tests
🖥️Controller Test (w/ Script)
🎮Controller Problems
💀Device Disconnected
🚨E3 Error Code
⏬Firmware Problems
🖥️Hard Reset
👽GamePack Support
👾PS5 Troubleshooting
🎞️Reduce Display Lag
💻Run Zen Studio on Mac
⬇️Unable to Download GamePacks
🚨Stack Errors
⛔Unsupported Devices
🎧Wired Headset Users
📶Xbox Wireless Adapter
🛠️Zen Studio Problems
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MAX Rec

Record any sequence of commands from the controller and then playback this sequence 1:1.

MAX Rec is incredibly useful, in particular Racing Games, and Fighting Games. For example, you may wish to help a friend finish a Game on an extremely difficult level. With MAX Rec You can record the sequence of commands while playing the game and then send the file to your friend, he can then use the MAX Rec plugin to load the file and reproduce the sequence that you created.



Plugin Operations







First, make sure that your Cronus Zen is connected to both your console and Windows PC (via the PC PROG USB Port).

Information Area



Information about the commands sequence such as: if the sequence was loaded from a file, or it just lies in the memory buffer. Its length in seconds. The progress bar represents all the sequences of commands and how much it was reproduced.

Load File



Open a dialog box to load a sequence of commands of a file into the memory buffer.

Play/Pause



Play and pause the commands sequence loaded on the memory buffer.

Loop



Automatically repeats the playback when it reaches the end of the buffer.

Record/Stop



Start recording the sequence of commands in the memory buffer. This button can also stop the recording or stop the playing, depending on the action is being conducted.

Save File



Open a dialog box to save into a file the sequence of commands in the memory buffer.

Device Monitor



Opens the device monitor to show the inputs and the outputs live.

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Step 3 - Choose Your System
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TABLE OF CONTENTS
Plugin Operations
Information Area
Load File
Play/Pause
Loop
Record/Stop
Save File
Device Monitor