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Snake is the common name for a video game concept where the player maneuvers a line which grows in length, with the line itself being a primary obstacle. The concept originated in the 1976 arcade game Blockade. So, we made it so you can play it on the OLED Display on the Zen!
The player controls a dot, square, or object on a bordered plane. As it moves forward, it leaves a trail behind, resembling a moving snake. In some games, the end of the trail is in a fixed position, so the snake continually gets longer as it moves. In another common scheme, the snake has a specific length, so there is a moving tail a fixed number of units away from the head. The player loses when the snake runs into the screen border, a trail, other obstacle, or itself.
Re-Live the past and have a blast!